
Your Struggle Effects from Wiggling, causing the Killer to strafe sideways, are increased by 25/50/75%.What Super Wiggle Excels In:īoil Over: While being carried by the Killer: This has the potential to save teammates that are being carried or simply stun the killer during a chase. If you are in a locker for 3 seconds, you can burst out of the locker stunning the killer as long as they are in front of it. Lastly, we have Head On, which is mostly a throw-away perk, it doesn’t synergize with any of the other perks we are bringing. That extra wiggle progression and the struggle of the killer swaying side to side more, possibly getting stuck on walls and objects, and the lack of seeing the closest hooks, may just save you in time.

Unbreakable allows you to recover 35% faster on the ground and allows you to pick yourself up once per game if you are given the chance.įlip Flop allows you to convert your recovery progress to wiggle progress, at a 50% conversion rate. To capitalize on the extra struggle, we are going to use Unbreakable paired with Flip Flop to allow us to not have to wiggle as much before we can escape. There is also a side effect that stops the killer from seeing auras of hooks within 14 meters of himself. However, it does have its situations where it helps and can save you from getting hooked, and when it does, it is really fun.īoil Over increases the struggle effects from wiggling on the killer, causing them to strafe side to side more. It isn’t the worst perk in the game per se, but it is definitely Kate’s weakest perk.

Starting we have to get Boil Over out of the way.
